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Operating Systems
Build an OS from Scratch
A 64-bit kernel you booted yourself, and then kept building until it was a system you could use: a boot stub and bootloader you wrote, long mode, console and serial drivers, GDT/TSS and an IDT that catches CPU exceptions, live timer and keyboard interrupts, a physical frame allocator and page tables and a working heap, a scheduler that becomes preemptive, ring 3 with syscalls and per-process address spaces, a block device and a filesystem, and the shell you type into at the end — every stage verified by booting your own kernel in QEMU.
00Environment & build systemcoming soon
01Boot stub → protected mode → first Rustfree preview →02Load the kernel → long mode → BootInfosign up03Kernel I/O: console, serial & println!sign up04Debugging with GDB + QEMUsign up05The GDT & TSSsign up06The IDT & CPU exceptionssign up07PIC, timer & keyboard interruptssign up08The physical frame allocatorsign up09Page tables: map, translate, unmapsign up10The kernel heap: Box, Vec and Stringsign up11Tasks & a cooperative schedulersign up12Preemptive multitaskingsign up13Ring 3 & the first syscallsign up14Loading a program & per-process address spacessign up15Block devices & a RAM disksign up16VFS & SimpleFS: a real filesystemsign up17The keyboard line editorsign up18The shell: a system you can usesign upCreate a free account →Lab 1 is free to read. Sign up to build it and unlock the rest.